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Kyoto-based Company Develops the World’s First Audio Metaverse Platform, an Inclusive Digital Space for all

Kyoto-based Dokidoki Co., Ltd. – the company behind live streaming audio app Dabel – has stepped up to the task of creating an audio metaverse platform that is intended to break down the boundaries currently felt in the digital realm.

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Credit PR Times: https://prtimes.jp/main/html/rd/p/000000017.000076292.html

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With the majority of the world having been put on hold over the last two years, people have found the drive to pursue a more digital existence. This motivation has ultimately led to the launch of a variety of ways to enjoy virtuality, such as with VR technology, cryptocurrencies and the expansion of the metaverse.

Now, I won’t go into too much detail about the metaverse itself, but for those who are reading the word for the first time think of it as a network of interconnected virtual worlds developed for social interaction.

So far, the majority of these metaverse technologies have been focussed on visual elements, which, for a world that revolves around networking and being “accessible to all”, ironically emphasises it’s faults when it comes down to all-around inclusiveness.

In recognition of this issue, Kyoto-based Dokidoki Co., Ltd. – the company behind live streaming audio app Dabel – has stepped up to the task of creating an audio metaverse platform that is intended to break down the boundaries currently felt in the digital realm.

Presently in the beta testing stage, this new audio metaverse platform is called Cubemint.


The rest of the article can be viewed on our partner’s website, grape Japan at “Kyoto-based company develops the world’s first audio metaverse platform, an inclusive digital space for all.”

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Author: Grape Japan

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